I don't pay for Sketch: Here's what I use for UX/UI design instead



When I first started learning about UX/UI design, I assumed that using Sketch was necessary because tutorials and professional designers couldn’t stop talking about it. But then I realized Sketch was Mac-only and cost money - as someone who’s learning from the ground up, that wasn’t going to work. So, I set out to find something I could use on Windows for free.

This is where Figma came in. I’ve played around with it before, but after learning that it’s the epicenter of professional UX toolkits, I set out to become proficient in Figma. So far, it’s been a very easy and enjoyable experience because of the beginner-friendly interface, plus it’s free, among many other perks. Here’s why I stuck with Figma and never ended up paying for Sketch…

No Mac? No problem

You’re not restricted to one OS


Because Sketch is such a hyped UI/UX tool, I assumed it would be cross-platform. But to my surprise, it’s Mac-only. Buying a Mac just to run one design tool wasn’t in the cards for me, at least not when only getting started and still figuring out if design was for me.

Figma, on the other hand, works on everything - there's an app for Windows, Mac, iPad, and even iOS and Android. This multi-platform availability alone makes Figma more accessible. Speaking of accessibility…Read more>>


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